

There are a number of different healing methods to collect, from slow heals over time to injections that recover poison or radiation damage. That same Leech stat is also how players recover their healing tools. To recover energy, the player has to attack the enemy and gain back a bit of Energy based upon the Leech stat of their weapon. For the officer's blade that carried me through most of my game, I learned the thrusting manuever as well as a temporary buff that increased the length of my blade as well as its damage. Through constant use, each weapon gain proficiency levels that translate into both passive bonuses and one or two additional weapon abilities that use Energy to activate. In Hellpoint, that third stat is simply called Energy and powers not only magical spells and gunfire but also abilities that are learned for each weapon. Most clones in the genre feature health, stamina, and some other form of energy to power that game's version of magic and abilities. Hellpoint is no exception to this, so combat should feel very similar to that of Dark Souls, although a bit more basic in execution. Soulslikes have a very particular flow when it comes to combat, with blocking, parrying, light and heavy attacks, and having to manage your stamina to handle all of the above. In order to unravel the mystery, the player is tasked by a mysterious being known as the Authority to gather data on the events that lead up to this devastation as well as the cosmic entities that were left ruling in its wake. Set upon the nearly derelict space station of Irid Novo, the player takes the role of a 3D-printed version of themselves and set off to discover what set off the cataclysmic events aboard this space colony. Cradle Games, a small team based out of Quebec, has been working on Hellpoint for the past few years and its launch has finally arrived.įromSoftware’s Miyazaki Already onto His Next Project, More Elden Ring Updates Coming
#HELLPOINT CLOCK SERIES#
We've seen Deck13 tackle Sci-Fi with The Surge series before but it's rare to see this style of hardcore RPG venture out into outer space. It's refreshing to play a hardcore Soulslike that shies away from the high fantasy setting for something more futuristic.
